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Dane Hildreth

DANE HILDRETH
Hello! I am a Game Designer that loves creating unique and fun experiences for players. My work ranges from idle gacha games and platformers to physical card games. Please take a look at my work below!
Projects
Tales of Kogi
2D Narrative Platformer
Roles: Level Designer, Audio Designer, Illustrator
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Designed, white-boxed, and finalized gameplay levels in Unity.
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Designed and implemented various VFX using Unity's URP and particle effects
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Composed music and implemented SFX throughout the game.
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Scripted gameplay elements in C# using Microsoft Visual Studio.

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